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The surge 2 ps5
The surge 2 ps5












the surge 2 ps5

#The surge 2 ps5 Pc#

Another NPC (a PC actually of a sort), Mr.

the surge 2 ps5

During my demo I encountered a particularly hilarious NPC interaction where I told him that I was “bad to the bone” after he asked for my alignment, and he peaced out immediately on a zipwire. Between the cult-like religions that sprang up due to a robot uprising and the seeminglyĬorrupt government that built a wall around itself, I’m at least partially invested in this world. Now in an action-RPG that might not matter to a lot of people (and really, I do want to spend most of my time killing), but for an IP like The Surge, it’s an opportunity to really dig into this world and give players a reason to be there. Yes, instead of meandering through a factory you’re now given the opportunity to interact with scores of NPCs, most of which have optional dialogue trees. The new gimmick is its setting, Jericho City, which is filled with shades of neon lights and best of all…life! There’s more personality in the first few minutes of The Surge 2 than the entirety of what I played of the first game (about half). It makes sense why I had a moment of pause when I was given the opportunity to check out a preview build of the first few hours of The Surge 2, but I’m glad I indulged. But I think the linearity and simplicity of its level design got to me most of all, leading to a potentially eternally shelved entry into my backlog. There wasn’t one particular reason why I put down Deck13’s The Surge after a few sessions close to its 2017 launch: there were too many to count.Īs their sci-fi follow-up to Lords of the Fallen and their second foray into the “Souls” action-RPG formula I wasn’t impressed, mostly with the drab environments and lifeless enemies.














The surge 2 ps5